Sunday, 17 February 2008

Design for interateraction

I picked up 'Design for interaction - user friendly graphics' by Lisa Baggerman, to get some info on user interfaces.

The books alittle dated, for instance it states that the itch website is revolutionary in that its one of the only website to use flash shockwave... every website and their mothers uses flash now! in fact people are becoming sick of flash that a html retro movement is surfacing!

aside from that it has a few useful tidbits:

"good interface design is about getting your user form point A to point B"

"There are two enterprises that refer to their customers as "users" & one of the is illegal" - Michael Hammer

"Rules of interface design:
1. Ease of learning
2. Efficiency of use
3. Memorability
4. Minimize errors
5. Satisfy the user

Interface designs deadly sins
- stepping into the design and saying "if i can use it everyone can" - this is wrong.
- Nielsen

"Designers should give up control and let the user construct their own experience."

"Do not over design -keep the design independent of any superfluous design elements, keep the focus on the function. - In interface design all elements should have a purpose."

"USER TESTING!"

"The least flexible component of any system is the user" -lowell jag Arther

"If the user can't make sense of the interface, then they'll go somewhere they can."


With this in mind i really need to streamline my design. First and foremost my site is a promotional site so contact details are paramount.

Ideally i'd like to create a site that offers entertainment, valuable content and pleasure for its visitors.

tj -x-

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